Legit low lvl players commonly won't camp within an unusual map for hours to spawn elite supervisors, nor do most or them can address them easily (without gigantic pot use and passing counts). They often, however, visit theme dungeons or PQ to Maplestory M Mesos get a quicker and less boring lvling up manner, while bots never do that.
Another simple fact is bots become nearly extincted in Lv150+ maps (excluding Singapore and Malaysia). The motive is mobs have increasingly more HP (1mil to several mil) but robots will not invest in their equipment (they need sell every a bit coin to get their profit) so that they're not effective at spawn elite mobs efficiently.
So my proposal is, remove or nerf the drop rate of maplestory2 boss and elites in MS2 Mesos routine maps, but keep it and increase drop rate in maps with pre-quests (like mushroom land, kritias) and pt quests to make the system really benefit to real players, and promote them to play game content not grind endless at a map.
Can we receive a revanp for the maplestory2 profession please?
I think that it's really cool we could find out both herbalism and mining on precisely the same character. Wonderful work.I would like to indicate some upgrades I think are required from spending quite a lot of time working on leveling up my careers here are a few ideas in my experiences up to now.
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